Showing posts with label Art Portfolio. Show all posts Showing posts with label Art Portfolio. Show all posts 0 Alson Entuna [Academic] Into the Light - Game of the Year, GameOn Competetion School Track Our project Into The Light managed to grab the "Game of the Year" award from GDAP's Game On Competition. ... 0 Comments 0 Alson Entuna [Academic] CAPSTN2 - Into The Light Into the Light is a third-person action adventure game which follows the story of Will as he follows his son, Elliot, in a realm tha... 0 Comments 0 Alson Entuna [Academic] Into the Light - Angel 3D Character In-engine capture for Angel Mesh Same for Will I did the base mesh, sculpting, rigging, skinning, and some custom skin shading for this ... 0 Comments 0 Alson Entuna [Academic] Into the Light - Elliot 3D Character Subsurface scattering profile in Unreal Engine 4 Same for Will I did the base mesh, sculpting, rigging, skinning, and some custom ski... 0 Comments 0 Alson Entuna [Academic] Into the Light - Will (Child Form) 3D Character Subsurface scattering profile under red shading in Unreal Engine 4 Same for Will I did the base mesh, sculpting, rigging, skinning, and ... 0 Comments 0 Alson Entuna [Academic] Into the Light - Will (Elder Form) 3D Character In-engine capture with Subsurface scattering profile under the red shade Same for Will I did the base mesh, sculpting, rigging, skinni... 0 Comments 0 Alson Entuna [Academic] Into the Light - Will 3D Character In-engine capture of Will in one of the cinematics of Into the Light During th development of Into the Light, I was the one... 0 Comments 0 Alson Entuna [Academic] Ragnarok Protocol - Boy Thief Alongside the other characters that I was able to make during the development of Ragnarok Protocol, this character was one of the las... 0 Comments 0 Alson Entuna [Academic] Ragnarok Protocol - Dead Scientist Description: Artist: 1. John Alson Entuna - Sculptor, Modeler, Rigger, Skinner 0 Comments 0 Alson Entuna [Academic] Ragnarok Protocol - Valkyrie 3D Model of Raganarok Protocol's Main Character, Valkyrie. 0 Comments 0 Alson Entuna HTML 5 and CSS3 Portfolio Website [Non-Academic and Academic] It's been quite some time that I was able to make websites for a long time and surprisingly in our XNAGDEV Class we were tasked to mak... 0 Comments 0 Alson Entuna Untold Revolution - Vincent During the production of Untold Revolution, I was also the one who made the characters with the help of Jed Pascua and Paul Aguilar ... 0 Comments 0 Alson Entuna Untold Revolution - Pre-Alpha V0.0.6 [Academic] Untold Revolution is an Action-RPG set in a world inspired by the events of the French Revolution. Play as the General of the Re... 0 Comments 0 Alson Entuna Benilde's IEMC Demo Reel 2016 [Non-Acedemic] A Demo Reel of the works of Game Development Students and Faculty of De La Salle - College of Saint Benilde made in Unity (Characters a... 0 Comments 0 Alson Entuna Shallow Frames - A Puzzle-Adventure Game [Academic] A puzzle-adventure game where correct the paintings by solving the mysteries inside it. It was created for our Game Theory class and w... 0 Comments 0 Alson Entuna Aardvark Mobile Games and SimpleX GameLabs It was really an honor to work with this studio. Meeting new friends and learning new techniques in game development production was one ... 0 Comments 0 Alson Entuna [Academic] 3DADVANCE Character Model - Hunter A 3D character development pipeline for our subject 3D Advance for Game Design and Development. We were taught the actual development of a... 0 Comments 0 Alson Entuna [Academic] Condemned - An Animatics Game Trailer Condemned is an animatics/cinematic trailer made for our own story concept in StoryBoarding subject. We were tasked to make a short trailer... 0 Comments Older Posts Home Most Viewed Entries [Academic] PKYU Engine V0.0.31 - A Component Based Design Game Engine PKYU Engine is created to demonstrate how Scene Graphs would work in a component based architecture game engine. Inspired by Unity’s game... School of Mercenaries Pre-Alpha Version 0.0.17 [Academic] School of Mercenaries High Concept Statement As the Club President of the new club in the school of Mercenaries, you have the res... Blank Engine Goes Open-Source! Me and my partner finally decided to give out the full source code of our game engine developed last year (2015). We've included t... Little Prankster - Ludum Dare Release [Non-Academic] Little Prankster is now out for Ludum Dare 33 release. A mischievous child plays around his house, scaring people away. Play as the... [Academic] CAPSTN1 - Ragnarok Protocol Ragnarok Protocol is our game for CAPSTN1 which we've been developing for almost 3 months now and it was really a fruitful experie... [Academic] CAPSTN2 - Into The Light Into the Light is a third-person action adventure game which follows the story of Will as he follows his son, Elliot, in a realm tha... Untold Revolution - Pre-Alpha V0.0.6 [Academic] Untold Revolution is an Action-RPG set in a world inspired by the events of the French Revolution. Play as the General of the Re... School of Mercenaries Pre-Alpha Version 0.0.27 Development and In-game Screenshots [Non-Academic] School of Mercenaries Pre-Alpha Version 0.0.27 has been updated after its first public appearance (Version 0.0.17) and has some major impro... [Academic] Condemned - An Animatics Game Trailer Condemned is an animatics/cinematic trailer made for our own story concept in StoryBoarding subject. We were tasked to make a short trailer... Blank Engine by Team Blank [Academic] Blank Engine is a game engine made using C++ 11 and SFML (Simple and Fast Multimedia Library) for our Game Engine 1 Subject. For more det... Categories Academic Alson Entuna Art Portfolio Downloads featured GameDesign My Games NonAcademic Partnered Games Photos Programming Portfoltio Videos